Core Engineering & Infrastructure

2026-10-08 Shunya Secure Wipe Platform Wipes NVMe, SATA and USB drives to NIST 800-88 standards and issues a hardware-signed destruction certificate. Built for the Smart India Hackathon. Rust, Go, Slint, Shell Live site

2026-05-31 Baseline Kernel OS Compiled a baseline Linux kernel and BusyBox toolchain from source. Configured and virtualized the custom OS environment using QEMU to validate system-level execution. C, Bash, Make Live site

2026-01-12 Cross-Platform Notes Application Built and deployed a zero-dependency desktop container ensuring 100% data integrity via local SQLite. Integrated GitHub Actions CI/CD for native multi-OS regression testing. Tauri, Rust, Kotlin

2025-04-01 ArchISO bundler Architected an unattended OS installation ISO. Built robust CI/CD pipelines acting as automated test gates to prevent system configuration regressions. Bash, GitHub Actions

2025-11-01 GDG Cloud Leaderboard Led UI/UX and data pipeline testing for 200+ users, utilizing DevTools and automation to validate metrics rendering and cross-browser functionality. JavaScript, CI/CD

Low-Level System Development

2025-08-07 LC-3 Virtual Machine Developed a functional virtual machine simulating LC-3 architecture, managing low-level memory allocation, registers, and instruction set execution. C

2025-06-06 SQLite Internals Implementation Engineered core relational database features from scratch, handling memory-safe data insertion and retrieval operations. C, Ruby

2024-08-09 POSIX-Compliant Text Editor Built a minimal, terminal-based text editor managing raw terminal I/O modes and dynamic memory buffers. C

Utility & Application Development

2026-09-25 Local-Res Restaurant POS Restaurant POS and management system with a real-time kitchen display, role-based interfaces and offline-first support. TypeScript, Next.js, Fastify, Prisma

2025-03-18 Local OCR Engine Developed a secure, offline Optical Character Recognition (OCR) pipeline prioritizing local data privacy. Python

2024-08-17 Terminal Game Engine Programmed a terminal-based game engine handling game loops and state rendering natively on Linux. C